This will be updated when we will get more info, but for now, here is your monthly storm of news ! And happy Christmas 😉
Trial Deck : Liberator of the Sanctuary :
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Solitary Liberator, Gancelot
Grade 3/Gold Paladin – Elf/11000 Power/No Shield
Auto: [VC] Limit Break 4 (This ability is active if you have four or more damage): When another « Gold Paladin » Rides this Unit, select 1 of your Vanguards, it gains 10000 Power during this turn, and select up to 3 of your « Gold Paladin » Rearguards, they gain 5000 Power during this turn.
Auto (V): When this Unit attacks the Vanguard, it gains 2000 Power during that Battle.
Continuous (V/R): Lord
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Dignified Gold Dragon
Grade 3/Gold Paladin – Cosmo Dragon/10000 Power/No Shield
Auto: [VC] Limit Break 4 (This ability is active if you have four or more damage): When this Unit attacks the Vanguard, this card gains 5000 power during that battle.
Auto [RC]: When this Unit attacks the Vanguard, if you have a <> Vanguard, this Unit gains 2000 Power during this battle.
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Liberator of the Kingdom, Faron
Grade 2/Giant – Gold Paladin/9000 Power/5000 Sheidl
Auto (R): When this Unit attacks, if you have a Vanguard with « Liberator » in its name, this Unit gains 3000 Power.
Bomergal the Liberator
Grade 1/Gold Paladin – High Beast/7000 Power/No Shield
Activate (V/R): [Counter Blast (1)] During this turn, this Unit gains 1000 Power.
Wild Dancing Liberator, Mailshion
Grade 3/Gold Paladin – Human/10000 Power/No Shield
AUTO (VC/RC): (Counter Blast (1) : When this unit attacks, you may the cost. If you do, this unit gets Power +3000 until the end of that battle.
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Deck List. Liberator is the new subgroup mechanic.
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New First Vanguard.
Trial Deck : Eradicator of the Empire :
Discharging Dragon
Grade 3/Narukami – Thunder Dragon/10000 Power/No Shield
Auto: [VC] Limit Break 4 (This ability is active if you have four or more damage): When this Unit attacks the Vanguard, this card gains 5000 power during that battle.
Auto (RC): When this Unit attacks the Vanguard, if you have a <> Vanguard, this Unit gains 2000 Power during this battle.
Eradicator of True Flames, Kougaiji
Grade 1/Narukami/6000 Power/5000 Shield
Auto (RC): When your opponent has 3 or more crds in their Damage Zone, when this Unit boosts a <> Vanguard, that Vanguard gains 4000 Power during that battle.
Dragon Dancer, Veronica
Grade 2/Narukami/8000 Power/5000 Shield
[AUTO]: When this unit intercepts, if you have a Vanguard, this unit gets [Shield]+5000 until end of that battle.
Dust Storm Eradicator, Tokou
Grade 1/Narukami/7000 Power/No Shield
Activate (VC/RC): [Counter Blast (1)] During this turn, this Unit gains +1000 Power.
Eradicator, Thunderboom Dragon
Grade 2/Narukami – Thunder Dragon/10000 Power/No Shield
Assassinating Eradicator, Suusei
Grade 2/Narukami/8000 Power/5000 Shield
Auto (V/R): [Counter Blast (2)] When this Unit’s attack hits the opponent’s Vanguard, if you have a Vanguard with « Eradicator » in its card name, you can pay the cost. If you do, select 1 of your opponent’s Front Row Rearguards and retire it.
Lightning Blade Eradicator, Zeem
Grade 2/Narukami – Demon/8000 Power/5000 Shield
Auto (V/R): When this card attacks, and your opponent has 2 or less Rearguards, this Unit gains 3000 Power during this battle.
Eradicator, Demolition Dragon
Grade 1/Narukami – Thunder Dragon/7000 Power/5000 Shield
Auto (RC): When this Unit attacks, if you have a Vanguard with « Eradicator » in its card name, this Unit gains 3000 Power during this battle.
Chain-Attack Eradicator, Shion
Grade 3/Narukami/10000 Power/No Shield
AUTO (VC/RC): (Counter Blast 1) When this unit attacks, you may the cost. If you do, this unit gets Power +3000 until the end of that battle.
Eradicator, Sparkrain Dragon
Grade 2/Narukami – Thunder Dragon/9000 Power/No Shield
Auto (RC): When this Unit attacks, if you have a Vanguard with « Eradicator » in its card name, this Unit gains 3000 Power during that battle.
Slingshot Eradicator, Houki
6000 Power Vanilla First Vanguard
Triggers:
Eradicator, Yellow Gem Carbuncle
Eradicator, Dragon Mage
Zephyr Eradicator, Hayate
Demonic Dragon Eradicator, Seiobo
BT10 : Triumphant Return of the King of Knights :
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Bad-End Dragger
Grade 3/Spike Brothers – Demon/11000 Power/No Shield
Auto: [VC] Limit Break 4 (This ability is active if you have four or more damage): When another « Spike Brothers » rides this Unit, you can target 1 of your Vanguards, during this turn, it gains 10000 Power and the following ability: « Auto (V): When one of your « Spike Brothers » Rearguards attacks, that Unit gains 10000 Power during that battle, but when the battle ends, that Unit is placed at the bottom of yyour Deck.,
Auto (V): When this Unit is boosted by a « Spike Brothers », it gains 2000 Power during this Battle.
Continuous (V/R); Lord
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Grateful Catapult
Grade 3/Spike Brothers – Ogre/11000 Power/No Shield
Auto: [VC] Limit Break 4 (This ability is active if you have four or more damage): [Counterblast (2) & Choose a « Grateful Catapult » in your hand and discard it] When this Unit attacks the Vanguard, you can pay the cost. If you do, select up to 2 « Spike Brohers » from your Deck; Call them to empty Rearguard Circles, then shuffle your Deck.
Continuous (V/R): Lord
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Eradicator, Gauntler Buster Dragon
Grade 3/Narukami – Thunder Dragon/11000 Power/No Shield
Auto: [VC] Limit Break 4 (This ability is active if you have four or more damage): When this card sends a card from your opponent’s front row Rearguard to the Drop Zone, during this turn, this Unit gains 3000 Power and 1 Critical.
Activate (V): [Counter Blast 2 cards with « Eradicator » in their name] Target 1 Rearguard in your opponent’s front row, retire it.
Continuous (V/R): Lord
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Eradicator, Dragonic Descendant
Grade 3/Narukami – Thunder Dragon/11000 Power/No Guard
Auto: [VC] Limit Break 4 (This ability is active if you have four or more damage): [Counterblast (1); Select 3 « Eradicator » cards in your hand and discard them] When this Unit attacks, if it does not hit during that battle, you can pay the cost, if you do, this Unit Stands, and gains 1 Critical. You cannot use this ability again this turn.
Activate (V): [Counterblast (2) « Eradicator »] During this turn, this Unit gains 5000 Power.
Continuous (V/R): Lord
Thunder Fist Eradicator, Doui
Grade 1/Narukami/6000 Power/5000 Shield
Auto (RC): [Soul Blast 1] If this Unit boosts « Eradicator, Gauntlet Buster Dragon », you can pay the cost. If you do, the boosted Unit gains an additional 5000 Power.
Martial Arts General, Daimu
Grade 3/Narukami/10000 Power/No Shield
Auto (VC): At the start of your Main Phase, you Soul Charge and this Unit gains 2000 Power.
Activate (VC): [Counterblast (5); Soul Blast (8)] For each of your Rearguards, you can retire up to an equal number of your opponent’s Rearguards.
Demonic Dragon Battle Berserker, Jandira
Grade 3/Narukami/10000 Power/No Shield
Auto (RC): When a Grade 3 <> Rides, this unit gains 10000 Power during this tur.
Eradicator of the Ceremonial Bonfire, Castor
Grade 1/Narukami/7000 Power/5000 Shield
Auto: When this card appears in the Vanguard or Rearguard Circle, if your opponent has 2 or fewer Rearguards… {{you can discard 1 <> from your hand, then draw 1 card???}}
Eradicator, Strike Dagger Dragon
Grade 0/Narukami/5000 Power/10000 Shield
Auto: Pioneer (When another unit from the same clan rides this unit, you may call it to (RC))
Activate (RC): [Choose a unit named « Eradicator, Strike Dagger Dragon » and a unit named « Sword Dance Eradicator, Hisen » from your Rearguard Circles and put them into your Soul.] If you have a unit named « Conquering Eradicator, Zuitan » on your Vanguard Circle, search your Deck for up to one card named « Eradicator, Dragonic Descendant », ride it, and shuffle your Deck.
Sword Dance Eradicator, Hisen
Grade 1/Narukami/6000 Power/5000 Shield
Auti (R): [Soul Blast (1)] When this Unit boosts « Eradicator, Dragonic Descandant », you can pay the cost. If you do, that Unit gains 5000 power during this battle.
Conquering Eradicator, Zuitan
Grade 2/Narukami/9000 Power/5000 Shield
Auto (VC/RC): When this Unit’s attack hits the Vanguard, if you have a Vanguard with « Eradicator » in its Card Name, you can target 1 of your cards in your Damage Zone and flip it face-up and Soul Charge 1 card.
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Dudley Phantom
Grade 1/Spike Brothers – Ghost/6000 Power/5000 Shield
Auto (R): When this Unit boosts a « Spike Brothers », during this battle the boosted Unit gains an additional 4000 Power, and when this Battle Ends, ths Unit is placed at the bottom of your Deck.
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Spike Brothers Sentinel
Promo Cards :
Blaster Blade Burst
Grade 3/Royal Paladin – Human/10000 Power/No Shield
Continuous (Vanguard): Your units cannot boost this unit.
Auto (Vanguard): [Counter Blast (2) – « Royal Paladin »] When this unit attacks a vanguard, you may pay the cost. If you do, until end of the battle, increase this unit’s power, the power increased is the total power of « Royal Paladin » used to paid the cost.
Auto (Vanguard): When thus unit attacks a vanguard, this unit gains + 3000 Power until end of turn.
Unknown new First Vanguard for Royal Paladins
Grade 0/Royal Paladin/4000 Power/10000 Shield
Auto: Pioneer
Activate (RC): [Put this Unit into your soul] Choose up to one of your « Royal Paladin », and that Unit gets +3000 Power until end of turn.
Holy Edge Knight
Grade 3/Gold Paladin/10000 Power/No Shield
AUTO [V/R]: When this unit attacks a vanguard, if you have a <> vanguard, this unit gets Power +2000 until end of that battle.
Earth Gunner
Grade 3/Dark Irregulars/10000 Power/No Shield
AUTO [V/R]: When this unit is boosted by a <>, this unit gets Power +2000 until end of that battle.