Card of the Day! 14/02/2013

14 février 2013 a 7 h 58 min
神託の女王 ヒミコ Oracle Queen, Himiko
Grade 3/Genesis – Noble/11000 Power/No Shield
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Genesis» rides this unit, choose up to two of your «Genesis» rearguards, those units get [Power]+5000 until end of turn, and choose one of your vanguards, that unit gets [Power]+10000, and gets « [AUTO](VC):[Soul Blast (3)] When this unit attacks a vanguard, you may pay the cost. If you do, draw a card. » until end of turn.
[AUTO](VC):When this unit attacks a vanguard, Soul Charge (1), and this unit gets [Power]+1000 until end of turn.
[CONT](VC/RC): Lord (If you have a unit that doesn’t belong to the same clan as this unit, this unit cannot attack)
« The oracle queen, with everyone’s prayers, will be the guide towards God. »
最大級の機密情報である「予言」と、それに関与する全ての者達を取り仕切る高位の女神。 他者の心の声を聞き取る事ができ、使用する魔力量によって効果範囲を広げる事が可能。 最大で千里近くまで拡張できるらしいが、効果範囲に比例して彼女に掛かる負担も大きくなる為、大規模な効果の使用は原則禁じられている。 予言者にして予言の守護者でもある神託の女王。 その瞳は迷う事無く偽計を見抜き、その耳は惑う事無く虚言を暴く。 騎士団が迫りくる敵を退ける刃であるなら、さながら予言者は見えざる敵から国を守る盾と言えるだろう。
A high-ranking goddess who presides over all involved in prophecies, which are considered to be some of the most confidential information in the world. She can listen to other’s hearts, and is able increase the range of this ability depending on the amount of magic she uses. Even though she can extend it to vast distances, the size of its effect is equal to the pressure and burden weighing on her, so she refuses to use it on a large scale out of principle. As the Oracle Queen, she is not only a prophet herself, but the guardian of prophecies. Her eyes can see through any deception and her ears are not deceived by any lie. If the Paladins can be said to be the Sword that cuts down any enemy, the various prophets and fortunetellers can said to be the country’s Shield that protects them from their hidden enemies.

[BT11] First card revealed!

13 février 2013 a 21 h 55 min

The very first card of the April’s Booster Set : Seal Dragons Unleashed, is revealed ! It’s a Kagero Unit, a new First Vanguard !

PR/??? – BT11/0?? C
レッドパルス・ドラコキッド‎ Red Pulse Dracokid
Grade 0/Kagero – Flame Dragon/4000 Power/10000 Shield
[AUTO]: Pioneer (When another unit from the same clan rides this unit, you may call this card to (RC)).
[ACT](RC):[Counterblast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Kagerō» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

Card of the Day! 13/02/2013

13 février 2013 a 8 h 28 min

円卓の解放者 アルフレッド Liberator of the Round Table, Alfred
Grade 3/Gold Paladin – Human/11000 Power/No Shield
[CONT](VC) Limit Break 4 (This ability is active if you have four or more damage):During your turn, this unit gets [Power]+2000 for each of your rear-guards with « Liberator » in its card name.
[ACT](VC):[Counter Blast (2) – Cards with « Liberator » in their card name] Look at up to one card from the top of your deck, search for up to one «Gold Paladin» from among them, call it to an (RC), put the rest on the bottom of your deck.
[CONT](VC/RC): Lord (If you have a unit that doesn’t belong to the same clan as this unit, this unit cannot attack)

RRR: « Stand up, once more! Golden Absolution! »
SP: « A union of friends who come together will always shine like gold. »

神聖国家ユナイテッドサンクチュアリに所属する全ての騎士達を束ねる存在である騎士王。 「解放戦争」の折には混乱の極みにあった民達を治める事に注力する傍ら、再建の際に必要となるであろう才覚溢れる戦士達を傘下に加える為、各地を奔走していた。 現在は一刻も早く国の地盤を固めなおす為、創設されたばかりの新生“ゴールドパラディン”の団長という形式をとってはいるが、聖騎士団を含む全軍を指揮する権限は今も彼が持っている。 王が掲げる完全平和を、夢物語と笑い絵空事だと蔑む輩もいる。 だが、彼の歩みは止まらない。 如何なる艱難辛苦が待ち受けていようとも、共に歩き続けてくれる仲間がいる限り、平和を願う王の志という名の炎はいつまでも燃え続ける。

The King of Knights who is in charge of all the knights who belong to the holy nation of United Sanctuary. During the « War of Liberation », he was intently focused on governing his country to reduce confusion, and to make sure the various sharp-witted warriors of the war could put their talents to use during reconstruction, he was constantly busy trying to gather people under some sort of alliance together. Since he seeks to restrengthen the foundation of the country and quickly as possible, he has personally taken the helm of the newly formed official « Gold Paladin » army, but he still retains the authority to command the other divisions of the military, including the Royal Paladins. Though there are people who laugh mockingly and tell him he’s chasing an childish dream, the King still seeks to bring about a complete peace. He refuses to stop moving forward towards that goal. No matter what trials and tribulations await him, as long as he has comrades and friends who will continue to walk with him, that flame, the king’s desire for peace, will continue to burn forever.

Cards of the Day! 12/02/2013

12 février 2013 a 11 h 08 min
月夜の戦神 アルテミス Battle Deity of the Moonlit Night, Artemis
Grade 3/Genesis – Noble/11000 Power/No Shield
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (3)] When this unit attacks a vanguard, you may pay the cost. If you do, draw two cards, choose a card from your hand, put it into your soul, and this unit gets [Power]+5000 until end of that battle.
[CONT](VC):If you have a card named « Twilight Hunter, Artemis » in your soul, this unit gets [Power]+1000.
« At the very least, please rest in peace. Moonlight Nocturne! »
“ジェネシス”の戦士にして星弓を繰る第二十の女神「アルテミス20(ヴァン)」。 警備兵、戦巫女、戦神という過程を経てきた生粋の戦士だが、一方で戦嫌いの戦神として有名でもある。 実際、現職に就く前の“ジェネシス”CEOが声をかけていなければ、彼女は戦に携わる事は無く、その才能は永遠に花開かなかったかもしれない。 そして最上位の重弓使いとなった彼女が「アルテミス」シリーズ最後にして最高傑作を手にしたのはまさに必然と言える。 月夜の女神が繰る星の弓矢は苦痛も絶望も与えない。 射抜かれた者はただ眠るように、目覚める事の無い微睡の淵へと誘われるだろう。
The 20th Goddess (Artemis le Vingt), who possesses a Star Bow, and serves as one of the warriors of « Genesis ». She is a natural-born warrior who has been a guard, a Battle Maiden and now a goddess of war, but she is well known for being a god of war who detests combat and fighting. In fact, had the CEO of « Genesis », prior to their stepping up to their current role, not called upon Artemis, Artemis would of refused to fight, eternally preventing her sheer talent from blossoming. She is now the highest-ranking heavy archer of the « Artemis » Series, and as the end of their line, she can in many ways be interpreted as their supreme masterpiece. The bow and arrows used by the Goddess of the Moonlit Night do not bring pain or despair. Instead they fall into the depths of slumber, unable to awaken.
黄昏の狩人 アルテミス Twilight Hunter, Artemis
Grade 2/Genesis – Noble/9000 Power/5000 Shield
[CONT](VC): If you have a card named « Bowstring of Heaven and Earth, Artemis » in your soul, this unit gets power +1000.
[AUTO](VC): When this unit’s attack hits a vanguard, Soul Charge (2), and if you have « Bowstring of Heaven and Earth, Artemis » in your soul, Soul Charge (2).
« I will end this battle… … It is the wish of the Moon herself! »
“ジェネシス”の戦士にして星弓を繰る第十の女神「アルテミス10(ディス)」。 シリーズの節目となった十の「アルテミス」を使う、鮮やかな緋色の髪と翡翠 色の瞳が印象的な黄昏の女神。 快活だが真面目な女性であり、開発側が適合の話をした時も「社の為になるなら」と二つ返事で承諾してくれたという。 戦士出身の使用者は彼女が初めてであり、弓士の腕をそのままテストに生かせる初のケースでもあった。 理由は不明だが、彼女を皮切りに戦闘職出身の適合者が増えており、これにより「アルテミス」の開発はより順風満帆となった。
The 10th Goddess (Artemis le Dix), who possesses a Star Bow, and serves as one of the warriors of « Genesis ». As the 10th Artemis, is the turning point of the series, she is an imposing goddess of twilight due to her vivid scarlet hair and jade-green eyes. She is a cheerful woman, but also serious about her work, shown by the fact that when she’s approached by R&D; to test equipment, and told « It’s for the company », she’ll say yes immediately. As the first user to come from a warrior background, she is also the first capable of testing equipment with the skills of an actual archer. For unknown reasons, starting with her, the members of « Artemis » started coming from former combat positions, leading to smooth transition and development for the Series.
天地の弓弦 アルテミス Bowstring of Heaven and Earth, Artemis
Grade 1/Genesis – Noble/7000 Power/5000 Shield
[CONT](VC):If you have a card named « Glittering Star Night, Artemis » in your soul, this unit gets [Power]+1000.
[AUTO]:When a «Genesis» other than a card named « Twilight Hunter, Artemis » rides this unit, look at seven cards from the top of your deck, search for up to one card named « Twilight Hunter, Artemis » from among them, ride it, and shuffle your deck.
« Let’s start by stretching the bowstring. Between hope and reality. »
“ジェネシス”の戦士にして星弓を繰る第三の女神「アルテミス3(トロワ)」。 柔和で包容力のある、雲を司る女神の一人。 「アルテミス」の使用者として適合した為に、第三の星弓を使う戦士となった。 “ジェネシス”整備課出身であり、武器防具へ並々ならぬ愛着を持っている。 自分の為に造られたとも言える「アルテミス」に対してはより一層の愛を注いでおり、使う度に必ずメンテナンスを行う程との事。 彼女の星弓は以降のどのシリーズよりも武器本来のパフォーマンスを維持し続けていると有名である。
The 3rd Goddess (Artemis le Trois), who possesses a Star Bow, and serves as one of the warriors of « Genesis ». She is a gentle, meek goddess who controls clouds. As a member of « Artemis », she is the soldier armed with the third Star Bow. As a former member of the maintenance department of « Genesis », she has an extraordinary affinity for weapons and armor. It’s said she pours huge amounts of love into her equipment that she uses as a part of « Artemis », when it was explained to her the equipment was designed specifically with her in mind. As a result, she is renowned for continuing to work on the performance of her Star Bow, to the point it outmatches the ones built after it.
星を射る弓 アルテミス Aiming for the Stars, Artemis
Grade 0/Genesis – Noble/4000 Power/10000 Shield
[AUTO]:When a unit named « Bowstring of Heaven and Earth, Artemis » rides this unit, look at up to seven cards from the top of your deck, search for up to one card named « Twilight Hunter, Artemis » or « Battle Deity of the Moonlit Night, Artemis » from among them, reveal it to your opponent, put it to your hand, and shuffle your deck.
[AUTO]:When a «Genesis» other than a card named « Bowstring of Heaven and Earth, Artemis » rides this unit, you may call this card to (RC).
« The arrow of the beginning was fired, aiming at a galaxy far far away. »
“ジェネシス”の戦士にして星弓を繰る第一の女神「アルテミス1(アン)」。 「アルテミス」は“ジェネシス”にて開発された試作型の弓型兵装であり、使用者の性質や力量によって様々な力を発揮する。 また、記録の簡略化の為、初期ロットを使用する者は皆「アルテミス」と呼ばれ、それぞれの区別は武器の型番によってつけられる。 シリーズ最初の使用者に選ばれた薔薇の女神。 彼女が放った始まりの矢は流星の如く宙空を貫いた。 そして、その輝きは数多の星弓へと続いてゆく――。
The 1st Goddess (Artemis le Un) to possesses a Star Bow, and serves as one of the warriors of « Genesis ». « Artemis » is the name for the Prototype Bows developed by « Genesis », that displays a variety of powers based on the nature and abilities of the user. To simplify things, all those using these first gen weapons are referred to as « Artemis », and are distinguished from one another by the model number of their weapon. A goddess of roses was chosen to be the first user of this series of weapons. When she fires her « Arrow of the Beginning », it soars across the sky like a meteor. And its shine continues with many Star Bows to come… … …

Card of the Day! 08/02/2013

8 février 2013 a 7 h 50 min
永久の女神 イワナガヒメ Goddess of Eternity, Iwanagahime
Grade 3/Genesis – Noble/11000 Power/No Shield
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Soul Blast (6)] Retire all rear-guards in your opponent’s front row.
[ACT](VC):[Soul Blast (3)] This unit gets [Power]+5000 until end of turn
[CONT](VC/RC): Lord (If you have a unit that doesn’t belong to the same clan as this unit, this unit cannot attack)
« She is the princess of rock and stone. A goddess who brings a firm, eternal peace. »
神聖国家ユナイテッドサンクチュアリに創設された新たなる企業“ジェネシス”に所属する女神の一人。 足許を固めるという意の言の葉「盤石」を司る女神であり、社では守護結界を構築する部隊の統括を行っている。 今でこそ護る事の重要さを理解しているが、かつては戦神に劣らぬ戦上手と有名で、自身の顔に一文字の傷を付けた相手に敗北を喫するまでは、どんな戦場でも無傷で帰還したと言われている。 戦を愛した岩の姫君。 今は戦の先に待つであろう平和を愛する永久の女神。 如何な絶望が予言されたとしても、彼女達が希望を捨てる事は、無い。
One of the Goddesses who belongs to « Genesis », a new company founded in the holy nation of United Sanctuary. She is a goddess who rules over the meaning of the word « Banjyaku » (Firmness; Huge Rock), who can make anything underneath her feet solid and firm, but in the company, she is in charge of the construction crews who build various protective barriers. Though she has only recently realized the importance of protecting things recently, she was once a goddess of war renowned for her talents in warfare, returning from any battlefield unharmed, until one day, an enemy was able to graze her face with a single scratch. She was a a princess of rock and stone who loved war and combat. Now, she is a goddess who loves eternal peace as much as she used to love war. No matter what kind of despair is predicted, she refuses to give up hope.

Card of the Day! 07/02/2013

7 février 2013 a 8 h 02 min
獣神 エシックス・バスター Beast Deity, Ethics Buster
Grade 3/Nova Grappler – Battleroid/11000 Power/No Shield
[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Nova Grappler» rides this unit, you may choose one of your vanguards, and that unit gets [Power]+10000, and gets « [AUTO](VC):When this unit attacks a vanguard, [Stand] all your «Nova Grappler» rear-guards in your front row. » until end of turn.
[AUTO](VC):When this unit is boosted by a «Nova Grappler», this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn’t belong to the same clan as this unit, this unit cannot attack)
« I am strong, you are weak. How about that, is that simple enough for you? »
ここ数年爆発的な人気を誇る戦闘機兵集団、獣神軍の新メンバー。 製造番号の法則がこれまでの機体と若干異なっている事から、彼が最新型の獣神であると確認できる。 AIが試作段階の為か感情の起伏が激しく、自身の強さを過信しすぎる所が玉にキズだが、基本的な性能は過去に製造されたほとんどの機体を上回る。 何処かの国の神話に登場する「翼を持つ暴虎」をモチーフにしたと言われる猛々しいその姿。 伝承の獣が放つ灼熱の光拳は、己の勝利を確信した揺るぎない瞳の色と同じように朱く輝く。
One of the newest members of the Beast Deity Army, the group of fighting mechanical soldiers whose popularity has exploded in recent years. Because the manufacturing number laws have changed since the older models, one can tell it is a state-of-the-art Beast Deity. Since its AI is in the prototype stages, it has issues with violent mood swings, and its overconfidence in its own strength is a glaring flaw, but its general performance stands above many machines made in the past. The motif of its brutal appearance is a Winged Ferocious Tiger, that comes up in the myths of a certain country somewhere. Burning hot fists of light unleash the legendary beast, glowing the same red as his eyes, which are full of an unwavering confidence of his own victory.
【獣神】
近年ノヴァグラップルに出場するようになった、獣や竜を象る機兵の総称。 制作者は不明。 共通点は全ての機兵が自らを「獣神」と称している事、目的がノヴァグラップルへの出場・優勝である事の二つ。 他のバトロイドと比べて特別大きな性能差は無いが、リーダー機として製造されている竜型機兵だけは破格の性能を誇り、彼の指揮下で戦う際にだけ見られる見事な連携は、感嘆の一言に尽きる。
Beast Deity
The general name for the various machines shaped like beasts and dragons that have come to compete in the Nova Grapplers league in recent years. Who built them is unknown. However, the purpose of all these mechanical soldiers called « Beast Deities » have in common is to participate in the Nova Grapplers league, and if possible at all, win by whatever means necessary. They have no unique performance differences to other Battleroids, with only their leader, a mechanical soldier shaped like a dragon, boasting any exceptional performance, but their cooperation, seen only when he leads them, is stunning to say the least, and likely comes down to sheer admiration.

Card of the Day! 06/02/2013

6 février 2013 a 8 h 30 min
王道の解放者(リベレイター) ファロン Royal Liberator, Farron
Grade 2/Gold Paladin – Giant/9000 Power/5000 Shield
[AUTO](RC):When this unit attacks, if you have a vanguard with « Liberator » in its card name, this unit gets [Power]+3000 until end of that battle.
« Walking forth, straight ahead, that is the righteous path. The future lies ahead on that path. »
“ゴールドパラディン”が正規軍となった後に配属された「解放者」にして爵位を持つ貴族階級の騎士。 が、周囲に余計な気遣いをさせない為、詳細な身分は騎士王と一部の団員以外には明かしていない。 礼儀正しい物腰と厳かな外見から一見すると近寄りがたい印象を受けるが、素は非常に気さくで話しやすい好青年である。 彼もまた、争いの無い世界を目指し奮起する王の姿に惹かれた者の一人。 生まれも身分も関係ない。 騎士団の戦士となるのに必要なものは平和を願う心、ただそれだけなのである。
A knight, born from an aristocratic line, who gained the title « Liberator » and was being assigned to the Gold Paladins after they became a standing army. Because he doesn’t want anyone around him to excessively worry, due to his status as a noble, he refuses to reveal the truth about himself to anyone but the King and those who need to know. While you’re likely to get the impression he’s unapproachable due to his polite demeanor and solemn appearance, he is in fact a nice young man who is quite friendly and extremely easy to talk to. Also, he was one of those attracted to the King who aspires to create a world without war or strife. Where neither pedigree nor position matters. To become one of the Paladins, all you need is a heart that yearns for peace.
【解放者(リベレイター)】
神聖国家第二正規軍“ゴールドパラディン”の中から選ばれた、国と星を守る使命を騎士王より託された者達の総称。 悪しき者の手から全てを解き放つという意を込めて「解放者」と名付けられた。 称された者は周囲から新時代の導き手と呼ばれている。 “ゴールドパラディン”の若き戦士達が構成の中心だが、歴戦の勇士である“ロイヤルパラディン”の戦士からもある程度抜擢されているという。
The Liberators
The general term for those chosen from the second standing army of United Sanctuary, « The Gold Paladins », they are the few that the King of Knights has entrusted with the mission of protecting not only the Sanctuary, but the entire world of Cray. They were named the « Liberators » because they liberate all who have been ensnared by the schemes of the wicked. Those with the title are said to be the guiding hand of the new era. At the center of the group are the young warriors who saved the day, known as the « Gold Paladins », but some of their number are battle-scarred veterans who were handpicked for the job.

Card of the Day! 05/02/2012

5 février 2013 a 8 h 00 min
恐怖政治[レインオブテラー] テルミドール Reign of Terror, Thermidor
Grade 0/Spike Brothers – Demon/5000 Power/10000 Shield
[AUTO]: Pioneer (When another unit from the same clan rides this unit, you may call it to (RC))
[AUTO](RC):When this unit boosts a «Spike Brothers» normal unit rear-guard, you may have that the boosted unit get [Power]+3000 until end of that battle. If you do, at the beginning of close step of that battle, put this card on the bottom of your deck.
« Those that play against him know the true meaning of terror. »
ギャロウズボールチーム“スパイクブラザーズ”のセンター。 力、体格、捕球能力など全てが平均的であり、一見無個性な選手に思えるが、その正体は過去幾つもの策謀を巡らしてチームを勝利に導いてきた影の功労者。 その作戦は味方を犠牲に勝利を掴む残虐なものばかりだが、真に恐ろしいのは利用された選手ですら彼の計である事に気付けないという点である。 時にはボールを持ち、時には走り、時には突き飛ばされる、選手としては平凡以下の男。 十重二十重に被った化けの皮の内側を知る事が出来たのは、もう口を開く事の無い還らざる選手達だけだと言う。
The Center of the « Spike Brothers » Gallowsball Team. His strength, physique and catching ability are all center of the road, and nothing about him, personality-wise, stands out. but hidden behind all that is the shadow of a major contributor who has used countless strategies to lead the team to victory. Those tactics are the tactics of one who would offer his allies up to the slaughter if it meant victory, but the real horror, that should scare you stiff, is his ability to manipulate and use players on either side to achieve his aims. When he has the ball, he sometimes gets to run, he sometimes get tackled, he’s just a completely less-than-average player. Those who can see past the smoke and mirrors, and see what lurks truly inside, are never allowed to return and open their mouths.

[BT11] Promotional Picture !

4 février 2013 a 14 h 26 min

And here is the very first promotional picture for the upcoming Booster Pack 11 : Seal Dragon Unleased at April 24th ! Wow ! That is some dragon !

Clans included : Angel Feather, Aqua Force, Genesis, Kagero, Narukami, Tachikaze

Card of the Day! 04/02/2013

4 février 2013 a 11 h 30 min
バッドエンド・ドラッガー Bad End Dragger
Grade 3/Spike Brothers – Demon/11000 Power/No Shield
[AUTO] Limit Break 4 (This ability is active if you have four or more damage): When a «Spike Brothers» rides this unit, you may choose one of your vanguards, that unit gets [Power]+10000, and gets « [AUTO](VC):When your «Spike Brothers» rear-guard attacks, that unit gets [Power]+10000 until end of that battle, and at the beginning of the close step of that battle, put that unit on the bottom of your deck. » until end of turn.
[AUTO](VC): When this unit is boosted by a «Spike Brothers», this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn’t belong to the same clan as this unit, this unit cannot attack)
« These are at-the-last-minute, deadline tactics. These are the game! »
“スパイクブラザーズ”新進気鋭のランニングバック。 今のチームに配属される以前から悪名高い競技集団を転々としていた過去を持つ。 人を傷つける事と自身が傷つく事、どちらも大歓迎というその嗜好は悪魔の中ですら狂者と言われる程で、破れば最悪命を落としかねない裏社会の不文律すらも易々と反故にする危険な存在。 彼の生は死の隣にあり、彼はそれを「最高にスリリングな駆け引き」といい楽しむ。 己の命を賭けた残機0のゲームに、BADEND以外の終幕は有り得るのだろうか。
The Spike Brothers’ new, up-and-coming Running Back. In the past, before being assigned to the Spike Brothers, he meandered through various sleazy teams, The extent of how much he’s willing (and enjoys) to hurt himself and others is considered to be out-and-out insane by other devils, and if he snaps, it is an unwritten rule in the underworld that whoever stands in his way will suffer a horrifying, terrible death in the worst ways possible. His life, which constantly stands at the edge of the abyss of death, has resulted in him saying he enjoys « really thrilling tactics ». Against him, you’re caught in a situation where you have no chance left and you’re betting your life on a single chance… … is it possible for this nightmare scenario to end in any manner other than the worst possible BAD END?